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Latest VAC Update: 17.08.08
XFire eXtenson (V0.4) for Call of Duty 4
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  • LSy
  • 07.04.09
  • 944
  • 1.12 mb
  • holyraider

Description:
Hooks with Xfires method, source code implemented so you can update it all yourself. Esp/norecoil/fullbright/radar etc..
Unmodified Readme for XFire eXtenson (V0.4)
###############################
#______XFire eXtenson (ESP)___#
#_______Version is v0.4_______#
#________Created by LSy_______#
#________##Apr 03 09##________#
###############################

I've been thinking how could I use D3D9 fonts again in my hack, coz PB started to check the Endscene function.
Then I found xFire, it draws on the screen ingame, without alerting PB.
So I hooked the xFire's drawing code and so the XX project (XFire eXtenson) was born.
There's the source code along with the binary. If xFire come out with an update all u have to do is to change the static memory addresses. 
And lets hope PB wont ban xFire ofcoz.
For the ESP I used Vossy's code as source.

How to run?
0) Run xFire with ingame xFire
1) Extract all file from the .zip file
2) Run Binary/Injector.exe
3) Find your iw3mp.exe
4) Click Start
5) Press F8 for Menu

changelog:
Version 0.4
-Added Crypted String _/jmpnop method\_
-Added Radar

Version 0.3
-Added "xfire Hide"

Version 0.2
-Added Menu
-Added NoRecoil
-Added ESP Distance
-Added ESP Box
-Added Crosshair
-Added Fullbright
-Fixed Some pointer
-Fixed ESP
-Re-wrote some code 

Version 0.1
-Added Pattern scan

Version 0.0
-Init version


Know Bugs:
1) DirectX(Alt+Tab)\Mod change

Credits:

-uc-forums.com
-gamedeception.net

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